Thanks for your interest in my work.
My name is Anıl Devran, a self-taught 3D Generalist with over ten years of experience in advertising, motion graphics, and video post-production.

Currently, I’m focused on character design/development. Being confident in artistic decisions and design principles, I've been exploring real-time workflows for games, virtual production industry and its latest approaches on photo-realism, realistic skin, groom, clothing to rigging, skinning, animation, and motion capture.


Software:
• Maya
• ZBrush
• Substance Painter, Designer, Mari
• Marvelous Designer
• Wrap3D
• Unreal Engine
• Agisoft Metashape and various GitHub repositories for facial reconstruction
• Photoshop, Illustrator, Premiere, After Effects, Nuke
• Sufficient in Mel, Python
Previous works at www.sekans.co"

Launching soon: Niceshot Studio,
the comprehensive 3D Art & Assets outsourcing studio catering to the needs of game development and virtual productions.